Food Panda

  • Client

    Food Panda

  • Sofware

    Cinema 4D

  • render Engine

    Arnold, Redshift

I developed the entire animation pipeline for Pau-Pau, Foodpanda’s mascot (the equivalent of Uber Eats in many Asian countries), directly in Cinema 4D, the software used by their in-house teams.

I reworked the character model to improve deformations and built a fully custom rig designed to be flexible, robust and easy to use:

  • IK/FK switching
  • Twist joints
  • Bendy limbs
  • Squash & stretch
  • Auto-idle: subtle automatic movements that keep the character alive while holding a pose
  • Switching between dozens of mouth and eye models to simplify facial expression animation
  • A simplified constraint system for the hands and head, making it easy to add props and hats
  • A fully scalable rig

I also created a series of tutorials for Foodpanda’s creative teams and external partners, helping them get to grips with the rig and use it independently. I then provided technical support and fixes for any rig-related issues.

Finally, I created numerous Pau-Pau animations for cinema, television and social media. You can see a selection below.

A cute but clumsy superhero

The Pau-Man

This short animation played in cinemas across Asia just before The Batman. After Pau-Pau disappeared, the final screen displayed “Enjoy the film” in the local language.

The turnaround was particularly tight: I had just one week from brief to final delivery. Foodpanda gave me considerable freedom with the storytelling and, once the storyboard was approved, a free hand with the animation.

Pau-Pau in his natural habitat

Panda Pro

This animation was a television commercial for Foodpanda’s PandaPro service, broadcast in several Asian countries. Local teams then added a voiceover tailored to each market.

I created the entire film from storyboard to delivery, including environments, animation and motion design, working with a sound designer on the audio.

Vertical content tied to film releases

Social Media Formats

These two vertical animations marked the cinema releases of Barbie and Teenage Mutant Ninja Turtles, placing Pau-Pau in situations inspired by each film’s world.

I also created a range of short animation loops

For the app, email signatures, web banners and more

Aircraft design and modelling

The model was turned into a toy and given to selected customers

A rig designed to be easy to use

A user-friendly interface brings together a wide range of options to make animators’ work easier
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