I developed the entire animation pipeline for Pau-Pau, Foodpanda’s mascot (the equivalent of Uber Eats in many Asian countries), directly in Cinema 4D, the software used by their in-house teams.
I reworked the character model to improve deformations and built a fully custom rig designed to be flexible, robust and easy to use:
- IK/FK switching
- Twist joints
- Bendy limbs
- Squash & stretch
- Auto-idle: subtle automatic movements that keep the character alive while holding a pose
- Switching between dozens of mouth and eye models to simplify facial expression animation
- A simplified constraint system for the hands and head, making it easy to add props and hats
- A fully scalable rig
I also created a series of tutorials for Foodpanda’s creative teams and external partners, helping them get to grips with the rig and use it independently. I then provided technical support and fixes for any rig-related issues.
Finally, I created numerous Pau-Pau animations for cinema, television and social media. You can see a selection below.