Phantom by Paco Rabanne

For this Paco Rabanne Phantom film, I handled the art direction and the entire 3D production process: modelling, rigging, animation, lighting, rendering and compositing.

Each bottle was carefully modelled. To bring Phantom to life convincingly, I also designed and added numerous internal mechanical components, allowing it to move without artificially deforming its metal parts.

Task

The film was animated in Cinema 4D and rendered in Arnold. Surfaces such as gold and glass were based on their real-world physical properties.

  • Client

    Paco Rabanne

  • Software

    Cinema 4D

  • Render Engine

    Arnold

  • Agency

    Cuuuut

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